Spoiler alert: Everyone is creative
Good instructional design and good gamification both require us to practice some creativity. Yes it is a skill you can practice. And yes, everyone is creative.
Good instructional design and good gamification both require us to practice some creativity. Yes it is a skill you can practice. And yes, everyone is creative.
This week's Throw Back Thursday post revisits some thoughts about good and bad experiences with webinars. The good one even had some gamification so it gets bonus points.
Failure is a necessary part of learning, but let's face it, it sucks. It doesn't feel good to fail, but if we learn from it, we will end up a much bigger winner in the end.
Easter eggs aren't just gifts from the Easter bunny, they can be nuggets of surprise that capture your audience's attention and engage learners. Check out how HabitBull, Van Halen, and Southwest have helped me be more gameful.
Besides having learners do pre-work before a classroom session, what are some other ways we can explore flipping the usual and expected for our learners.