Templates can be great for establishing consistency and improving the efficiency of instructional design and can help learners know how things work, but just don't let those advantages work against you.
If words are your creative medium then you may want to try playing with some of these ideas to exercise your creative muscles a bit.
There are many learners who would benefit greatly from more accessible design than there are learners who are in the categories covered by legal provisions involving learner accessibility.
Who decides when the learning is completed? What does that even mean? Does it even matter?
One important lesson we can take from games is the need to have an ebb and flow to the level of difficulty we put in front of our learners. If it's all uphill, that's a recipe for burnout.