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Do you give your learners options?

Do you give your learners options in terms of the activities they do, the way they demonstrate mastery, or the order of the activities. These design choices are a few of the ways you can give your learners autonomy and increase their engagement.

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It can't be all uphill

One important lesson we can take from games is the need to have an ebb and flow to the level of difficulty we put in front of our learners. If it's all uphill, that's a recipe for burnout.

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